Madden 22 coins
coordinators have an impact in those areas in real life however their
main job is play-calling. This will not be represented in the game this
year.
The screenshot shows that Matt Nagy has an offensive and
defensive playbook. If the Bears had to change their defensive
coordinator, it will likely not affect the defensive plan. If the plan
of a team were to change due to staff firings/hirings this would add
diversity to the user experience and keep the style fresh.
It's
nearly impossible to portray the game-planning elements of football in a
realistic fashion. This is why it's difficult to blame Madden
developers for deciding to create an in-game system that has attribute
boosters based on certain types of play.
However, a well-planned
game plan won't help a player improve in specific aspects of the game.
Instead, it places the player in situations that help make his job
simpler through play-calling. If my corner isn't able to guard their
best receiver It doesn't matter how much we pay attention to man
coverage this week, we're still not likely to be able to play a lot of
Cover 1.
One method of capturing that more realistically is to
require users to narrow down the plays and formations they can choose
from in a game. If you are facing an opponent that excels in defending
runs outside of the zone, one week you might consider including
additional outside zone runs in your game plan.
This is a
possibility to boost the importance of your coach's team. Having a
higher-rated coordinator might allow you to include more games into the
game plan each week. Having a poorly-rated assistant might restrict your
play-calling options.
I find it interesting to buy Mut 22 coins halftime adjustments into my system.