We spoke to Diablo 4 director Joe Shely and general manager of D2R Items the Diablo franchise Rod Fergusson about the current situation of Diablo and what their future plans are for Diablo 4. in addition to what the game has been developed to fulfill them.
It's an exciting moment for Diablo. We've seen the release of Immortal and this week you've shown some aspects of Diablo 4. Rod as the director over the Diablo franchise, can you give us a temperature check on the franchise? Where are you at and where do you think it is required to be?
Rod Fergusson: I think it's never been a more exciting time to be a Diablo player and Diablo player. We have Diablo on the market, and it's been since the beginning of time however even in its most recent season, Season 26. We've got 150 million hours of playing.
We just reached over 65 million players who played Diablo. We released Diablo 2: Resurrected in September. had Diablo 2: Resurrected come backand more than five and a half million players returned to play D2:R, a PC game from the 21st century that now has been remastered and is available on consoles as well.
Immortal has launched and is our largest free-toplay mobile experience. It has the potential to reach a many more players. It also reaches the 3 billion players that may only play mobile. So, you can have that free-to play on mobile , they can play wherever they are.
With no barriers to entry, it implies that hopefully lots of people are going to be able to experience Diablo. Of obviously, we'll be getting Diablo 4 coming really soon, and it's the cherry of that sundae. We're looking forward to that feeling of the return to cheap diablo 2 resurrected items the darkness which Diablo 4 represents.
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