The Travincal is a very valuable farm for Runes, Unique, and Set D2 Resurrected Items, and a lot of gold in Diablo 2 Resurrected, is found in act 3 to kill the high council and transmute lost relics of Khalim into the will of Khalim using it for the orb of the temple of light. This guide will explain how to get to Travincal in the game.
Travincal is also one of the more unique areas in isometric ARPGs in Diablo II: Resurrected, as its layout never changes. The location will always have the same key area in the same location. This makes it easier to navigate to it on repeat playthroughs.
Before heading to Travincal, players should make sure they have transformed Kahlim's Eye, Khalim's Brain, and Khalim's Heart from Diablo II: Resurrected Horadric Cube to create Karim's Will. It can then be used on the Compelling Orb in the Temple of Light in the middle, opening up the next area, Durance of Hate, leading to Mephisto.
Want to get to Travincal, we have to go to the route point we have unlocked that is close to reaching the location, it is also recommended to wait until Kalim's Will and Blackened Temple quests direct the player to Travincal in their quest Log description. This helps ensure players reach enough levels in Diablo II: Resurrected to fight the High Council and the enemies beyond the Compelling Orb.
When we're in Upper Kurast, we have to head to the northeast of the map, which gives us a short bridge over the Kurast Causeway, and then we lead to Travincal in Diablo 2 Resurrected. It is worth emphasizing that the route point for Act 3 will be in a building on the west side, while in the center of Travincal we have the High Council and the obligatory orb in the Temple of Light, which is easy to find by continuing along the main path.
Finally, it's best to have a decent amount of fire resistance before entering the Durance of Hate, as undead enemies ahead will deal a lot of life steal and fire damage through the melee and ranged attacks. Equipping 2 Ral Ruins on a Helmet or Shield with sockets should be enough to deal with them.
The Wall