These characters typically disguise
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themselves as a low-level novices, who appear clueless while hiding
their actual equipment from their inventory. They fool others to attack
them, and activate the Skull. After they've been hit, the real fight
will begin. Pures are quick to change their equipment and then take on
those who were planning to kill them initially. At a low level of
Combat, they may appear to be an easy target, but it is calculated based
on abilities like Attack, Defence Hitpoints, Prayer Strength and Ranged
as well as Magic By keeping certain of these statistics low, you can
achieve max hit points with no disadvantages.
The process of
creating a Pure character can be troublesome as you need to avoid
getting levels in certain capabilities at all costs. This means that you
must always check which combat style you are using. For example, when
you choose to use Accurate fighting style you can gain training in
Attack along with Hitpoints.
The aggressive style is a way to add
points in Strength and Hitpoints , as well as defensive in Hitpoints
and Defence. The controlled style adds points in all these areas at the
same time. As you can see, selecting the wrong style of combat can
result in leveling undesired capability and, as a result damaging the
Pure aspect of the account.
Another threat to the integrity of
accounts is found in quest rewards. Players who wish to become pure have
to be more attentive to the rewards they receive at end of NPC
missions. These quests typically offer huge level rewards for the
experience of some of the abilities, therefore they're very beneficial
in the quest to increase level, however, they could also spell fatal
stray for those who want to become a Pure player. If you've chosen to
upgrade only certain skills will need to pay careful attention to what
rewards they could receive at the end of a mission.
One Defence accounts are
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possibly the most popular of all Pure characters. They're designed to
be effective in Player vs. Player combat. Since the skill of defence
isn't the same in PvP battles as it is in PvE. Players usually ignore
leveling it, leaving it at the very first level. In doing this, they'll
achieve a low level of Combat while still maintaining high damage
output. Anyone who wants to take on them generally won't get huge hits
from the lower-level target.
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