3. Play on Their Lack of Discipline
If you can convince the pirate that the crew lacks the discipline needed to Skull and Bones Items handle sensitive information, you create a sense of danger in sharing too much.
How to Do It:
Undermine their self-control: “The crew’s always looking for the next bit of excitement. Give them too much to handle, and they’ll lose focus, start fighting amongst themselves, or worse, act impulsively.”
Highlight their distractions: “It’s like trying to Skull and bones items for sale online manage a pack of wild dogs. Get too much information in their hands, and they’ll get distracted by their own selfish goals instead of working together.”
Imply poor decision-making: “They might get all fired up, but can you trust them to make the right choices under pressure? You can’t afford to let them mess this up.”
The Wall