Druid
Hurricane
Effect: Summons a large storm that surrounds the Druid, dealing AoE damage and slowing enemies within its radius.
Use: An excellent skill for close-range AoE damage and control, especially for Druid builds that are tanky or want to Diablo 4 Items fight in melee range. The slow keeps enemies close for follow-up skills or sustained melee attacks.
Synergy: Works well with skills like Trample or Earthen Bulwark for creating space and controlling enemies in close combat.
Tornado (With Mods)
Effect: While Tornado itself doesn’t inherently slow, certain modifications can be made to augment it with crowd control effects, including slowing enemies that are hit multiple times by the tornado.
Use: Useful in dealing consistent damage over a broad area while keeping enemies slowed and vulnerable to follow-up attacks.
Rogue
Caltrops
Effect: Throws a set of spiked traps on the ground that deal AoE damage and slow all enemies that walk over them.
Use: Ideal for kiting, Caltrops allow the Rogue to cheap Diablo 4 Items slow down pursuing enemies while dealing AoE damage as they traverse the spikes.
Synergy: Combines well with skills like Dash or Penetrating Shot, as it buys time for repositioning and lining up powerful single-target or AoE damage.
The Wall